
Tiny Easy
A tiny house designer and configurator that helps people who want to build a tiny house easily create their dream home.
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Build the product your users are waiting for
Interactive applications · Mobile applications · Websites · Product Management
02 / About
I build software that turns complex ideas into useful digital experiences. With 12 years of software development experience, I create interactive 3D applications, websites, and mobile apps for Android and iOS. I help turn early concepts into polished, practical products that people can explore, understand, and use. My approach combines hands-on technical delivery with product thinking. As a certified Scrum Master and Product Owner, I help define the right problem, prioritize what matters, and keep projects focused on meaningful outcomes—not unnecessary complexity.
Years of Software Development Experience
Projects Developed
Coffees consumed
03 / Work
I've worked on a variety of projects, from small side projects to large scale applications. Here are some of the projects I'm most proud of.

A tiny house designer and configurator that helps people who want to build a tiny house easily create their dream home.
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Knee navigation and implants software that lets surgeons visualize and manipulate knee implants before an operation and set the appropriate values.
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A consultation application used by hip and knee surgeons to record patient progress, automatically tracking emotions and posture.
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For property professionals who want to increase inspection accuracy and efficiency or enhance property marketing, Scribe is an easy-to-learn 3D floorplanning app. Built on a gaming platform, it provides an interactive way to draw a property and share it for immersive online exploration and editing in 3D.
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An interactive walkthrough of properties that lets users visualize homes they are about to buy. The application connected to a MySQL server for real-time availability, included limited asset customization, and was deployed to two clients within one year.
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An HRIS with payroll system for Job Placement Resources Cooperative, a manpower agency.
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04 / Journey
Roles and companies from my career building interactive software, proptech, and medical products.
Jun 2024 — Mar 2026
Tiny Easy
Remote Unity development for Tiny Easy’s 3D sales and design platform—helping tiny-home and ADU builders configure models, produce visuals, and move leads from concept to signed plans.
Aug 2022 — Jun 2024
Twoconnect
Built medical software in Unity for surgeons and clinicians—knee navigation, consult and tracking apps, and VR/XR experiences—shipping to standalone, WebGL, and mobile with SQL backends and Jenkins CI.
May 2016 — Jul 2022
Apex | Proptech
Led a proptech engineering team as product owner and tech lead: Scribe floor-planning, architectural walkthroughs, VR visualization, and partner integrations—owning backlog, delivery, and Unity/C# implementation end to end.
Feb 2016 — Dec 2017
FutuReady Industries
Consulted on custom software and interactive projects—Unity 3D visualization, training simulators, and web implementations—while supporting architecture, delivery, and client technical needs.
Jul 2014 — Dec 2017
Fuxyz Technologies
Co-founded a dev shop and led delivery of Unity VR/AR prototypes, 3D visualization, simulators, and web/software builds—running the SDLC, supervising developers, and scoping systems with clients.
Mar 2014 — Jan 2015
Anchor Land
Full-stack IT and development for a luxury real-estate developer: CRM/ERP rollouts, C#/.NET inventory tools, help desk and live-chat systems, web apps, and ongoing server and application support.
05 / Contact
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